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Monitoring CVAR changes in the Source engine

July 5th, 2009 · 1 Comment · Games

pre { white-space: pre-wrap; } If you want to create a script that toggles a setting in a Source engine game like Left 4 Dead, you need to know the console variable name that controls it, but sometimes you don’t know.  One way to figure it out is to blindly search using the “find” command [...]

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